Launched 3 video game studios - Super88, Super Lame Games, LAMO

Co-designed and produced games for Mobile, PC, AR, and VR with a focus on IP creation, avatar design, and immersive storytelling

Raised $4m for LAMO as a connected-play video game, 3 years later successfully exited via acquisition from our publishing partner.

Led team and self-published a #1 downloaded mobile game in the world - featuring top influencers Roman Atwood and Logan Paul

Produced and co-conceived our first VR game that generated 12+ million YouTube UGC views during the launch month

Secured partnerships with the world’s biggest streamers - Ninja, Dr. Disrespect, summit1g, Tim the Tatman, etc

Build pipelines for game asset production, game development, and marketing activations

Multi-Player Battle Game for PC
feat. Ninja, Tim the Tatman, summit1g, and more

Executive Producer. Raised $4m and secured partnerships for a connected-play game with some of the biggest streamers in the world - Ninja, Dr. Disrespect, summit1g, Tim the Tatman

Endless Runner Game for Mobile
#1 downloaded mobile game in the world

Lead team and self-published this top-downloaded mobile game - featuring top influencers Roman Atwood and Logan Paul

VR Story-Based Creator Game for PC
Role-play as a bartender in a medieval seaside town

Produced and self-published our first VR game on Steam and Viveport. DBM generated 12+ million YouTube UGC views during launch month

AR Shooter / Tower Defense Game for Mobile
built exclusively using Apple’s AR-Kit

Co-Directed and Produced our studio’s first AR mobile game. #1 downloaded AR game on iTunes App Store during launch week.

Tilt-Based Battle Maze Game for Mobile
Connected-Play Mobile Game Featuring Collectible Toys

Produced and co-directed our first “Toys to Life” project which featured character-based collectible battle tops that unlock playable avatars in a mobile game.

Video Game Highlight Reel

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Motion Design

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AR & VR